![]() The Quadros can typically render viewport OpenGL faster compared to the GeForces but that doesn't affect Redshift’s rendering performance. Please note that there are no considerable performance differences between GeForces and Quadros as far as Redshift rendering is concerned. From the professional-grade GPUs, we recommend the last-gen Quadro RTX5000, Quadro RTX6000 GPUs or the next-gen Quadro RTX A6000. Or the current-gen, we recommend the GeForce RTX3060 Ti, RTX3070, GeForce RTX3080 or GeForce RTX3090 GPUs. NVidia (for Windows, Linux or macOS High Sierra)įrom the NVidia line of GPUs, we recommend the last-gen GeForce RTX2070, GeForce RTX2070Ti, GeForce RTX2080 and GeForce RTX2080Ti GPUs. It also supports AMD GPUs on macOS BigSur or later. Redshift currently supports NVidia GPUs on Windows, macOS (up to High Sierra) and Linux. ![]() If the CPU will be driving four or more GPUs or batch-rendering multiple frames at once, a higher-performance CPU such as the Intel Core i7 is recommended. While Redshift doesn't need the latest and greatest CPU, we recommend using at least a mid-range quad-core CPU such as the Intel Core i5. Depending on scene complexity, these processing stages can take a considerable amount of time and, therefore, a lower-end CPU can 'bottleneck' the overall rendering performance. These include extracting mesh data from your 3d app, loading textures from disk and preparing the scene data for use by the GPU. ![]() ![]() There are, however, certain processing stages that happen during rendering which are dependent on the performance of the CPU, disk or network. Since Redshift is a GPU renderer, it mostly depends on GPU performance. ![]()
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